Working With Unity UI 4.6
Unity has
been hard at work getting the new UI system ready for release in Unity 4.6.
The UI
System allows you to create User Interface (UI) fast and intuitively.
This is
an introduction to the major features of Unity’s new UI systems.
Unity 4.6
has a newly added feature UI in it. Using Unity UI we can manage our game
User
Interface.
Using
React Transform tool, we can manage scaling, position and rotation of UI
Element
and Pivot tool manages pivot point of UI elements
The UI
system in Unity includes a variety of tools for this purpose that can be in
various ways.
UI 4.6
provides many built-in components to develop the user-friendly interface.
Read more
this blog here: How it Works with Unity UI 4.6
Button Click Effect in UNITY
4.6 UI Using Scripting
In this
unity 4.6 tutorial, we all take a look at the basics of using the new UI to
create a “world space” text appear via a scripted trigger.
You can
give click effect to a button through animation or scripting.
There are
following variables in the inspector for Button Click script.
- First is used to set a scale of a button at
a start.
- Second is used to set the scale or the
button when it’s being clicked.
Read more
this blog here: Button Click Effect in Unity
UI using Scripting
Dynamic Scroll View in
Unity 4.6 UI
This script, when attached to a panel turns it into a scroll
view.
You can then attach Dynamic Scroll View to colliders within
to make it dynamic.
The images to assign “Dynamic Scroll View” script to panel
scroll view game object.
Drag and Drop all the other required objects to that script
in the inspector.
A simple scrollbar is used here to scroll the content.
The game object named ‘item’
is used as the content of the scroll view.
Panel scrollbar game object contains Scroll-Rect and Scroll
Content contains grid layout group component
Read more this blog here: Dynamic Scroll View in Unity
4.6 UI
No comments:
Post a Comment